Twenty One Tech*

Twenty One Tech LLC · Independent software studio

We build web apps, games, and products that actually ship.

Twenty One Tech is an independent software studio run by one engineer, taking projects from first sketch to production. The flagship product, DidYouNeed.Me, is live proof.

Studio
Founded and run by one engineer
Focus
Web · Games · Product

01

Founder-led

You work directly with the engineer building your product.

03

Disciplines

Web applications, game development, product engineering.

00

Handoffs

Strategy, design, and code under one roof.

100%

In-house

From first sketch to production deploy.

01What we do

Three disciplines, one studio.

  1. Web Applications

    Custom web products designed, built, and shipped with measurable outcomes, from first concept to scale.

    Next.js · APIs · UX

  2. Game Development

    Game systems, interactive prototypes, and full production workflows for launch-ready titles.

    Systems · Prototypes · Production

  3. Product Engineering

    Architecture, APIs, and UX strategy aligned to your roadmap, so your team can move quickly and safely.

    Architecture · Roadmaps · Delivery

02Selected work

The flagship: DidYouNeed.Me

Case 001didyouneed.meLive

Engineered for speed, clarity, and conversion.

A focused web product where every part of the experience is designed to reduce friction and help users act quickly. Designed, built, and run by the studio.

Role
Design & engineering
Type
Web product
Status
Live in production

03About

A studio of one, on purpose.

“Idea to production, without compromising quality.”

I started Twenty One Tech to create software that is both technically robust and genuinely useful. My work spans frontend systems, backend architecture, and game-focused development pipelines.

When you hire the studio, you get the person who writes the code. No account managers, no telephone game between design and engineering. If you need a partner who can take an idea to production without compromising quality, I can help.

04Process

How projects run.

  1. Discovery

    Discovery sessions that define scope, user outcomes, and technical constraints.

  2. Prototype

    Design-forward prototyping to validate direction before full implementation.

  3. Build & ship

    Rapid iterative builds with production-grade testing and deployment practices.

05Contact

Tell us what you’re building.

Send a brief through the form, or email directly.